12月28日 的 Plastic - 3D Modeling 應用程式分析
Plastic - 3D Modeling
- Raffael Kaehn
- Apple App Store
- 付費
- 圖形與設計
In contrast to most other modeling tools, Plastic does not use polygons to define the shape of an object. Instead, you build up a volumetric representation by simply combining primitives with add and subtract operations. The same tools used for modeling can also be used to apply color to the model in one continuous workflow. And, since all of these actions in Plastic are non-destructive, you can easily change aspects of your scene at any point without affecting unrelated work. When you are done, objects can be exported as PLY files to be animated, rendered, or 3D printed with the help of other tools.
To get started, create a new project by tapping the “+”-symbol in the project gallery. To edit an object in the scene, you can either tap it twice in the outline or tap the “Edit” button after selecting it and switching to the attributes panel. By tapping the plus button in the outline panel, you can now add strokes to your object and build up its shape.
Although I am trying my best to provide a polished experience, Plastic is still in an early stage in its development and occasional bugs, missing features, and frequent design changes cannot be completely avoided.
If you are interested in updates on the development progress, feel free to follow me on Twitter @raffael_kaehn. For feedback, please send me a direct message or an email to feedback@plastic.app.
商店排名
商店排名基於Google和Apple設定的多個參數。
所有類別 在
美國--
圖形與設計 在
美國#186
建立帳戶即可查看平均每月下載次數聯絡我們
隨時間變化的 Plastic - 3D Modeling 排名統計
Similarweb 的使用排名和Apple App StorePlastic - 3D Modeling排名
商店排名
排名
12月 28, 2025