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Analyse de l'application Itinerant Rig pour le 21 octobre

Itinerant Rig

Itinerant Rig

  • ANIME WIFE Inc
  • App Store Apple
  • Payant
  • Graphisme & Design
Itinerant Rig is a touch-first 3D character animation tool built for creators on the go, with a focus on game development. Import or model from scratch & rig a character, pose it with your fingers, key full animations, and export a ready-to-use file — all without ever touching a mouse or keyboard. Bring in a character built in Blender (or any tool that exports .glb, .gltf, .fbx, or .obj) — complete with bones, weights, and shape keys — and start animating immediately. No importing pipelines, no desktop-only software. Just your model and your hands. FEATURES Touch-Native Posing Tap a bone to select it, drag the on-screen rings and arrows to rotate and move it — gizmos built from the ground up for fingers, not cursors. Orbit, pan, and zoom the camera with familiar touch gestures. Full 3D Modeling & Layered Texture Painting Create, model, sculpt, weight paint, and texture paint in a full 3d Modeling pipeline. Includes simple layer texture painting & many brilliant tools to bring your characters to life! Full Animation Timeline Keyframe any pose, scrub the timeline, loop clips, and fine-tune motion with a graph mode for per-bone curves and easing. Manage multiple named clips per character. Inverse Kinematics & Spring Bones Pose limbs naturally with IK chains, pole targets, and planted/pinned feet. Add jiggle and secondary motion with spring bones and colliders — hair, tails, and accessories that move on their own. Eye Look-At Rig Give your character a draggable gaze target that both eyes track automatically as the head moves. Shape Keys & Facial Animation Animate blend shapes by hand, drive them automatically from a bone (great for corrective shapes), or set up automatic blinking. Custom Shaders & Materials Build layered material stacks per mesh, including your own custom Godot shaders with live-editable parameters. Save a shader setup once and apply it to other meshes or other projects in a couple of taps. Multi-Character Scenes Add multiple characters to a single scene, each with its own rig, clips, Cutscene Mode Sequence whole animation clips, sounds, and a dedicated keyable camera into a full cutscene — then render it out as an image sequence with mixed audio for editing in any video tool. Audio & Lip-Sync Import sound clips and line them up against your animation with a visual waveform. Export Your Way Export a portable, editable Godot project folder, or a standalone .glb/.gltf file with baked animations — ready to drop into a game engine or open in another 3D tool. Undo/Redo, Autosave, and a full in-app help reference are built in, so you can experiment freely and never lose your work. Whether you're a solo animator, a game developer prototyping character motion, or an artist who wants to pose and shoot ideas away from a desk, Itinerant Rig puts a real animation workflow in your pocket. LANGUAGES SUPPORTED ------------------------------------------------------------------ English (default), Spanish, French, German, Portuguese, Japanese
Itinerant Rig

Classement dans le store

Le classement des stores est basé sur plusieurs paramètres définis par Google et Apple.

Toutes les catégories dans
États-Unis--
Graphisme & Design dans
États-Unis#52
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Statistiques de classement dans le temps pour Itinerant Rig

Classement d'utilisation et classement Apple App Store de Similarweb pour Itinerant Rig

Classement dans la boutique

Classement

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octobre 21, 2026